-- Function to revive player local function revivePlayer() -- Assuming you're using Character and Humanoid for revive logic local character = Players.LocalPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Health = 100 -- Revive by setting health to max end end end
That said, if you're looking for (e.g., how these scripts are typically described in cheating communities), here’s a neutral summary based on what users often report: DOORS Roblox Revive Script
Is using a revive script "cheating" or "quality of life"? -- Function to revive player local function revivePlayer()
Avoid using these scripts. They undermine the gameplay loop (permadeath is the core mechanic of DOORS ) and pose a significant security risk to your Roblox account. When the player's health hits zero, instead of
When the player's health hits zero, instead of a standard reset, show a "Revive?" prompt with a countdown. UI Components containing a "Revive" button and a "Give Up" button.
Note: As of the latest "Mines" update, the classic rejoin glitch is mostly patched. However, the "Friend Teleport" method still works.