PLEASE NOTE !
Orders placed between 16.00h CET on Wednesday February 25 and Thursday March 5 will ship starting on Friday March 6, 2026.
To our US-based customers, PLEASE NOTE:
The US Customs will levy tariff duties on shipments coming from the EU. You will need to pay these to the carrier as they are not included in our prices. Please see our Shipping to the USA page for details.
: This term can refer to several things in technology and printing, but in contexts related to gaming or electronics, it might refer to a printing or packaging option (like duplex printing, which prints on both sides of a sheet of paper) or could imply a double or dual version of something.
: The Blades of Chaos can be imbued with the Fire of Ares, Ice of Poseidon, Lightning of Zeus, or Soul of Hades, each providing unique combat effects. 4. The "Lost" Multiplayer
God of War: Ascension is a single-player action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for PlayStation 3. Released in March 2013, it serves as a prequel to the original God of War (2005), exploring Kratos’s early years and the events that led to his servitude to—and eventual rebellion against—the Greek gods. godofwarascensionps3duplex
in March 2013, it faced the monumental task of following the genre-defining God of War III . While it serves as a prequel to the entire series, its technical footprint on the PS3 hardware was arguably the most ambitious of its era. A Prequel of Human Proportions Unlike the vengeful god-slayer of later titles,
If you are asking whether it's well‑formed for archival or informational purposes , yes — it clearly identifies the title, platform, and source. : This term can refer to several things
Have you played the Duplex version of God of War: Ascension? Share your memories of the PS3 scene in the comments below.
On a standard PS3 slim with CFW 4.90, the Duplex release runs flawlessly . However, there is one exception: the infamous bug. The "Lost" Multiplayer God of War: Ascension is
By the time God of War: Ascension launched in March 2013, the PS3 modding scene was in a cat-and-mouse war with Sony. The most common exploit required a specific firmware version (3.55) and custom firmware like Kmeaw or Rogero. However, newer games demanded higher firmware versions (4.40+). This meant that without a proper "PS3 game update patch" or a "fake PKG," you couldn’t play new titles.