Reason Remoter

Horus Heresy 20 Rules Pdf Better (2025)

v20 takes every single rule, weapon profile, unit entry, and special rule from every official GW Horus Heresy 2.0 source and smashes them into one searchable, hyperlinked document.

For a comprehensive understanding of the Horus Heresy 2.0 ruleset, we recommend: horus heresy 20 rules pdf better

But for the last two years, a quiet rebellion has been taking place on Discord servers, in bunkers, and on the shelves of local game stores. It isn’t a new FAQ from GW. It isn’t a balance dataslate. It is a community-built, 180+ page labor of love known simply as: v20 takes every single rule, weapon profile, unit

: While the game still uses iconic blast and flamer templates, the rules for scattering and determining hits have been tightened to speed up play. It isn’t a balance dataslate

Furthermore, the new edition solves the "Moritats and Mortis" problem of the previous game. In Horus Heresy 1.0, shooting was often a disappointing affair of rolling handfuls of dice only to have armor saves negate everything, or watching in frustration as your expensive Moritat consul missed every shot. The introduction of the "Lethal Hits" mechanic and the reworking of the AP (Armor Penetration) system in 2.0 has revitalized the shooting phase. Weapons now feel dangerous; armor feels durable but not impervible. The "Reaction" system adds a layer of interaction during the opponent's turn, ensuring that a player is never simply a spectator while their army is dismantled.