are riskier in high-ELO play because they are easily punished if you push workers too aggressively. Mastering Roles: If you are new, stick to a specific
You have 100 gold. You send a Snail immediately. It does nothing except give the enemy +2 income.
Sending mercenaries isn't just about damage; it’s about timing and psychology. Income vs. Power Sends:
: The biggest challenge is balancing your gold. Spending too much on workers will cause you to "leak" (fail to clear a wave), while spending too much on defense will leave you with low income for the late game. Popular Units and Builds
are riskier in high-ELO play because they are easily punished if you push workers too aggressively. Mastering Roles: If you are new, stick to a specific
You have 100 gold. You send a Snail immediately. It does nothing except give the enemy +2 income.
Sending mercenaries isn't just about damage; it’s about timing and psychology. Income vs. Power Sends:
: The biggest challenge is balancing your gold. Spending too much on workers will cause you to "leak" (fail to clear a wave), while spending too much on defense will leave you with low income for the late game. Popular Units and Builds
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