Released on in 2024, Maamla Legal Hai is a satirical courtroom dramedy set in the fictional "District Court of Patparganj." The show follows eccentric lawyers, quirky clerks, and absurd cases that highlight the chaos and humor within India’s lower judiciary system.
in Delhi, the show follows "jugaadu" (resourceful) lawyers navigating eccentric legal cases inspired by real-life events. Common Sense Media Series Overview Legal Drama, Workplace Comedy. Season 1 consists of 8 episodes with running times between 27 and 42 minutes. Sameer Saxena, Saurabh Khanna, and Kunal Aneja. Rahul Pandey. Season 1 Cast maamla legal hai s01 complete 1080p 10bit nf w work
A Harvard-educated rookie struggling to reconcile her idealistic goals with the gritty pragmatism of the local justice system. Sujata "Didi" Negi (Nidhi Bisht): Released on in 2024, Maamla Legal Hai is
While primarily a comedy, it subtly addresses serious themes like nepotism, classism, and the slow pace of justice . Quick Facts Created by: Sameer Saxena, Saurabh Khanna, and Kunal Aneja. Episodes: 8 (approx. 30 minutes each). Status: A second season was released on April 3, 2026 . Season 1 consists of 8 episodes with running

Cool, Good Job!
#2 posted by
kalango on 2020/01/14 15:15:32
I'll probably maintain my fork still, but I'll probably get some queues from this, thanks!
Btw I'm not really doing anything for QuakeForge, just forking their initial code. I have my own roadmap for this, which might be more Hexen II focused.
#3 posted by
misc_ftl on 2020/01/15 17:42:39
Does this generate the bunch of QC code necessary to map frames? :D

Not Really
#4 posted by
kalango on 2020/01/17 16:09:41
But thats a good idea. When exporting is done I might add that in eventually.

Exporter Released
#5 posted by
kalango on 2020/02/18 01:52:45
Alright, just in time for the Blender 2.82 export is done. Big thanks to @Khreator for giving a great insight into exporting issues.
List of features:
+ Export support
+ Support for importing/exporting multiple skins
+ Better scaling adjustments, eyeposition follows scale factor
This is still considered an alpha release. But it should be good enough.
For info, roadmap and download you can visit
https://github.com/victorfeitosa/quake-hexen2-mdl-export-import

What Is Ask Myself
#7 posted by
wakey on 2020/03/04 00:36:49
for a long time now: Would it be possible to save a blender physics simulation as frame animated .mdl/.md3?

#7
#8 posted by
chedap on 2020/03/04 03:28:44
Enable MDD export addon. Export your simulation to MDD. Remove the sim from the object. Import MDD back into your object. You now have all of your sim frames as separate shape keys, ready to export to .mdl

Actually
#9 posted by
chedap on 2020/03/04 04:19:34
Disregard that. It works fine without any of that extra voodoo, just export whatever straight to .mdl

Niiiice
#10 posted by
wakey on 2020/03/15 18:45:39
Then let's think about practical use cases.
First think that comes to my mind are death animations, sagging bodies.
Explosion debrie might also work out.
I guess anything fluidic is out of question, like a tiling wave simulation anim.
What else comes to mind?
#11 posted by
misc_ftl on 2020/03/16 16:21:57
Flags, fire, chains, breaking doors, breaking walls, etc.