Releasing in 2016, was a visual benchmark on PC and consoles. The Frostbite 3 engine rendered Glass with stunning clarity. The lighting is global and dynamic; shadows move realistically as the day/night cycle shifts (though the main story forces specific time locks).
When Mirror’s Edge first leaped onto the scene in 2008, it was a breath of fresh air. In a market saturated with brown-and-gray military shooters, its stark white rooftops and vibrant primary colors were a revelation. Fast forward to 2016, and DICE attempted to recapture that lightning in a bottle with .
Let’s start with the obvious. Catalyst has the best first-person movement ever created.