Reflexive Arcade Games Collection -
| Modality | Core Mechanic | Target Pathway | Example Title | | :--- | :--- | :--- | :--- | | | Avoid inbound projectiles in a 2D plane | Peripheral vision & saccadic suppression | Volley of the Damned | | Sequential Recall | Repeat a rapidly accelerating pattern of inputs | Working memory & motor sequencing | N-back Nightmare | | Threshold Parsing | Tap/hold exactly when a moving marker aligns with a static gate | Temporal discrimination & interval timing | The Exact Moment | | Bimanual Asymmetry | Independent control of two avatars with conflicting rules | Corpus callosum bandwidth | Split/Brain | | Tachistoscopic ID | Identify a briefly flashed (50ms) shape/color | Visual perception speed | Subliminal Sabre |
Arguably the most famous part of any reflexive arcade games collection, the Ricochet series redefined the "Breakout" clone. reflexive arcade games collection
Some specialized "abandonware" or classic gaming sites still host the original installers. | Modality | Core Mechanic | Target Pathway