Uses optimized positioning algorithms to place units like Gunners or Recruits in the most effective spots.
While there isn't a formal academic "paper" on a Roblox Toy Defense Roblox Toy Defense Script
-- A simplified example of wave data structure local WaveData = [1] = EnemyType = "PlasticSoldier", Count = 10, Delay = 1.5, [2] = EnemyType = "ToyTruck", Count = 3, Delay = 3.0 Uses optimized positioning algorithms to place units like