The primary "fix" in this release was the optimization of the UAV (Unordered Access View) buffers.
: The technology was eventually adopted by NVIDIA as " SSRTGI " (Screen Space Ray Traced Global Illumination) within their FreeStyle and Ansel driver modules. rtgi 01702 release fixed
Adjust the "Ray Amount" and "Step Amount" sliders. The 0.17.0.2 version is efficient enough to run at 10–12 rays on most mid-range systems without significant frame drops. Legacy and the NVIDIA Connection The primary "fix" in this release was the
The RTGI (Ray Traced Global Illumination) shader is a state-of-the-art post-processing tool that physically simulates light interaction within an environment. By utilizing ray tracing techniques, it introduces diffuse global illumination and ambient occlusion to games that do not natively support it. The primary focus of this release was correcting
The primary focus of this release was correcting stability issues introduced during recent optimization passes. According to the release notes, the update specifically addresses the following: