if affection.Value >= 100 then -- Trigger a storyline event (e.g., "Meet the Parents" quest) triggerRomanceQuest(player, "ParentsQuest") end
: If accepted, the server updates a StringValue inside both players' folders in the Explorer . sex script roblox exclusive
-- LocalScript inside StarterPlayerScripts local player = game.Players.LocalPlayer local affection = player:WaitForChild("Affection") -- IntValue if affection