This information is intended for users who have opted into the Teardown Experimental branch and wish to explore Multiplayer prior to the official launch.
Please note that this is an open beta and that Teardown Multiplayer is still a work in progress!
Multiplayer Modding documentationRight-click on Teardown on Steam → Select Properties… → Go to Betas → Select experimental → Let it update and click on Play
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| EDITION | STANDARD | DELUXE | ULTIMATE | SEASON PASS |
| BASE GAME | ![]() |
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| DLC - TIME CAMPERS | ![]() |
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| DLC - FOLKRACE | ![]() |
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| DLC - THE GREENWASH GAMBIT | ![]() |
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| DLC 4* | ![]() |
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| QUILEZ RO113R ROBOT | ![]() |
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“Exactly. That’s the problem.” She stood up. “Dick, grab the SM7. Toby, get behind the drums.”
If you are a creator searching for you likely fall into one of three categories:
A model was fitted with a full-face Toby Dick prosthetic (a distorted, torn-jaw look). Kaitlyn Katsaros painted the piece in real-time over 90 minutes. Then, the began. The model was thrown against padded walls, forced to scream, and rake their own face.
Toby Dick Studio has been at the forefront of innovative content creation for years. With Kaitlyn Katsaros joining the team, the studio has expanded its horizons, incorporating new ideas and techniques into its repertoire. Their collaboration on Smackup projects has shown promising results, with increased viewer engagement and a notable improvement in content virality.
Toby turned. Dick leaned against the frame, arms crossed, a worn leather satchel slung over one shoulder. Dick was fifty-three, with the weary eyes of a session drummer who’d seen bands form, peak, and dissolve over long weekends. He also happened to be the best damn engineer this side of the Hudson.
“I’m thinking,” Toby said.
“Exactly. That’s the problem.” She stood up. “Dick, grab the SM7. Toby, get behind the drums.”
If you are a creator searching for you likely fall into one of three categories: toby+dick+studio+kaitlyn+katsaros+smackup+better
A model was fitted with a full-face Toby Dick prosthetic (a distorted, torn-jaw look). Kaitlyn Katsaros painted the piece in real-time over 90 minutes. Then, the began. The model was thrown against padded walls, forced to scream, and rake their own face. “Exactly
Toby Dick Studio has been at the forefront of innovative content creation for years. With Kaitlyn Katsaros joining the team, the studio has expanded its horizons, incorporating new ideas and techniques into its repertoire. Their collaboration on Smackup projects has shown promising results, with increased viewer engagement and a notable improvement in content virality. Toby, get behind the drums
Toby turned. Dick leaned against the frame, arms crossed, a worn leather satchel slung over one shoulder. Dick was fifty-three, with the weary eyes of a session drummer who’d seen bands form, peak, and dissolve over long weekends. He also happened to be the best damn engineer this side of the Hudson.
“I’m thinking,” Toby said.
Whether you are playing on PC or console or curious about what's coming with multiplayer, our FAQ has answers to the most common questions. It covers gameplay, platforms, features, and what to expect ahead of the multiplayer launch. We’ll keep updating it as new questions arise.
Contact us if you experience problems with the game and need technical support or have a business enquiry. Make sure to read the FAQ above first. You can also find many answers to questions by joining the offical Discord server