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The core loop revolves around completing tasks or "favors" for characters. Success increases their "Influence" or "Corruption" levels, unlocking more complex interactions and progressing the storyline.
"Ember, daughter of Silvermist," declared the lead councilor, a stately witch with a silver crescent moon on her forehead, "the Council has observed your... unique approach to magic. We believe that with the right guidance, you could become a valuable asset to our community." Witches Trainer Episode One -0.2.7p- By Kitty SFM
Kitty SFM, presumably the creator or a significant contributor to "Witches Trainer," seems to be engaged in a creative project that involves writing or game development. The use of "SFM" could imply a connection to Source Filmmaker (SFM), a tool used for creating animations and videos. If Kitty SFM is using SFM, this suggests that the project might include animated elements, possibly bringing the story to life through motion. The core loop revolves around completing tasks or
Below is an overview of the game's core premise and the stylistic choices that define this specific iteration. Narrative Context unique approach to magic
If you’ve been keeping an eye on the adult simulation scene, you’ve likely seen the rise of "trainer" games. Combining resource management, relationship building, and narrative choice, these games scratch a very specific itch. The newest (and slightly mysterious) contender to catch my attention is , specifically build -0.2.7p- from the developer Kitty SFM .